Richard Moss has written an excellent history of city planning (building) games in Ars Technica. It’s great to see how city planning games have evolved and some of the ideas developers have implemented over the years. Lots of lessons for taking city games further. Full article: “From SimCity to, Well, SimCity: The History of City-Building Games”
International Teigwaren Tag at Drahtwarenhandlung
Vienna's Drahtwarenhandlung (a restaurant open occasionally, their day job is simulation modeling)...